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PLAYER’S GUIDE · DRAFT

BOOK OF SHIPS

« CONTENTS

8. Progression & Meta-progression ✅

The merit / upgrade ladder (Galaga) plus the roguelite meta layer — what unlocks across runs and how.

❝ QUOTE — From cb-game-design-campaign-structure

Core game design structure for the CATBLASTER mobile game — campaign system, content cadence, and MVP scope. Campaign = an artist's album; 12 missions per campaign; roguelite + Maintenance Mode. Economy: Credits / Ore / Organics / Attention; Heat + Integrity.

Read next: cb-game-design-campaign-structure (the economy, Maintenance Mode, the core loop) · the streaming Library (cb-in-game-streaming-platform ✅) — songs unlock by starting their mission.

⚠ WARNING — AWAITING — needs a table

The explicit unlock table (run currency → Maintenance investment → what unlocks) is ⚠️ thin; buildable from the campaign-structure canon once the numbers are set.

‹ 7. Items & Ordnance ❌CONTENTS8.5 Runs, Builds & Synergies ❌ ›